A Discrete Solution of the Scattering Equation for Computer Graphics



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ANUSF TR93-01

A Discrete Solution of the Scattering Equation for Computer Graphics
Drew Whitehouse,
Australian National University,
Supercomputer Facility,
Canberra,
ACT 0200,
Australia.
phone: 61 6 249 5985
FAX: 61 6 247 3425
e-mail: Drew.Whitehouse@anu.edu.au

A Discrete Solution of the Scattering Equation for Computer Graphics

Drew Whitehousegif
Australian National University
Supercomputer Facility

Abstract:

The problem of rendering images with multiple scattering effects is approached via a discretization of the scattering equation in 5 dimensions (3 spatial + 2 angular). The numerical method described exhibits a high degree of parallelism and data locality making it ideally suited for massively parallel computers.

Keywords: atmospheric scattering, global illumination, parallel rendering, clouds





Drew R. Whitehouse
Thu Nov 17 10:01:16 EST 1994